Timing and movement through tricky routes.
Obstacle runs differ in more than scenery. Egypt Run asks you to switch lanes, jump and slide; Escape Pyramid turns collected teammates into a tower; Ink Rush spends collected ink on drawing sections. Choose the type of decision you want to repeat.
Showing 23 of 23 games

Run through a market course, switching lanes, jumping low obstacles and sliding below overhead barriers. The increasing pace makes recognizing the kind of obstacle essential.

Guide Santa through a three-lane city run, collecting green gifts while avoiding buses and barriers. Jumps and slides solve different kinds of obstruction.

Move a runner through an obstacle course and compete for the fastest finish time.

Guide an ape through a snowy three-lane escape, collecting strawberries and avoiding icy obstacles. Rocket pickups briefly replace the run with a flying section.

Steer a skateboarder left and right to avoid obstacles on the way to the finish.

Steer a snowball down an endless winter valley as its speed rises. Rocks, green peaks and the valley edges all threaten the run.

Dash through city streets as a cat, collecting coins and choosing between lane changes, jumps and slides. Some runs set a finish objective, while others reward distance.

Collect blue ink while running, then use it to draw a vehicle for an obstacle. A final combat phase changes the controls again, asking for repeated swipes against the boss.

Drive a weapon-equipped pickup through a combat race. Attacks trigger near rivals, while barrels, barriers and enemy hits wear down the truck's health.

Collect teammates into a vertical tower and steer it along an elevated course. Obstacles remove members, while the height remaining at the finish affects the final reward.

Race an automatically running wolf across farm platforms. Single jumps clear gaps, double jumps reach higher platforms, and upgrades change the next race's capabilities.

Slide a skateboard left and right along an obstacle course and work toward the finish line.

Steer down a winding water slide in an individual or team race. Speed pickups help, but staying within the slide is essential to carrying that pace to the finish.

Jumping Master is a platform course built around the length of a press.

Guide an automatically running Santa across city rooftops. Short hops and longer held jumps help you clear vents, chimneys and gaps of different sizes.
Switch between lanes and jump through a pixel running course using separate movement buttons.

Swing a hanging character toward the finish by timing pulls around obstacles. Each input changes the next approach, so watch the arc before acting again.

Travel between anchor points by attaching a rope, building a swing and releasing into the next flight. Reach the finish without dropping out of the course.

Run through an endless temple route with turns, gaps and barriers. Match the response to the obstacle while the explorer runs automatically and the pace increases.

Build a moving human tower by jumping onto other runners, then use that height to cross walls. Passing a wall removes people from the bottom of the stack.

Collect rings that match the runner's current color to build height along a forward-moving course. Color gates change which rings are safe to collect.

Guide a rolling ball through the openings of numbered arches. Each successful passage adds to the score, while hitting an arch ends the attempt.

Steer a ball along an elevated obstacle track toward the finish portal. Direction changes and optional bursts of speed need to account for corners, gaps and the track edges.